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Dear Catventure,

Sorry to bother you about this again. I am wondering if you could please answer one last question for me. There is not a walkthrough available anywhere online. I'll happily write one if that's helpful to you and I can get to the end of this game.


I now have the key and the spade (from the farmer), and I'm trying to get into the big mansion. All of the doors are locked and the key doesn't work on any of them. It also doesn't work on any of the other locked doors (in the leisure center, either locked house in the neighborhood). I've also tried digging on every screen and I cannot find any item.

What am I meant to do to get into the mansion? Am I missing a step, if so what?


Thank you in advance for your time. 


Best,


Quin

I'm out but will reply tonight with the hint/solution hopefully. 

Well Done! You found a bug (coding error on my part) preventing unlock door with key outside the mansion.

I've had to correct it and upload an update to my site that fixes that.

Please  download and use the newer version which is now available

http://tab.thinbasic.com/sims.zip

(If you have a saved game position it *should* still work in the newer update)

Regarding the spade:

dig

dig ground with spade

or

dig with spade

when you are in this location:

A Woodland Path.

The path isn't easy to spot from the Topiary Garden, hidden by the overgrown hedge overlapping the wall. It's deathly quiet here under the trees.

Thanks for your interest in the game.

I don't have a walkthru but if you have trouble completing it I could send you the database entries if that helps, otherwise I'm happy to continue supplying help with the individual puzzles you may get stuck on.

catventure/Phil.

Dear catventure/Phil,


Thank you so much for this! Wow, this is very generous of you and greatly appreciated.


I will let you know if I run into any further issues.


Do you have a tip jar or a Kofi I can contribute to? I want to thank you properly for your dedication to your craft.


Best,


Quin 

Just finished the game! I look forward to checking out your other work.


As a Sims fan, thank you from the community for preserving this neat little piece of Sims history!

Dear Quin, 

Good to hear you were able to complete it! 

The Arkham Abomination was my latest adventure. A Lovecraft fanfic horror which I entered into the Parsercomp-2021 jam. It is a text only one. 

Tips, kofi... Well there is a PayPal donation button on my TAB site at tab.thinbasic. com

Happy Adventuring, 

catventure. 

Dear Catventure,


I hope this message finds you well!


I am writing to ask if you could please help me with an issue I am having with this game. (I know you are not the original creator, but I am at a loss at who else to ask).


The game seems to require that players know Will Wright's nickname from some chat room from back in the day. Is this outside information that is no longer available online, or can players find this info somewhere in game?


Also, could I please get a hint to the door password that leads to the courtyard? I have explored every room available to me (including upstairs) and examined every item in the game so far. I am at a loss as to what it could be.


Thank you in advance for your time.


Best,


Quin

Hi Quin and sorry for delay. Haven't looked at this in ages. I did not create the game just re-coded it in a later TAB version.

The code for the door is: reticulating splines

I cannot see from the data any clue to that!

In the game, when you access the computer and choose the the sims site "forum" you will automatically post a request to ask if anyone knows Will Wrights nickname. After that, check back to the forum later a couple of times and eventually a user called "tug" posts a reply with his current nickname that he's been using in the TSR chatroom.


Hope this helps.

catventure. 

Dear catventure,


Thank you so much! I don't think I ever would have guessed that, and I've been an avid Sims player for years!


Have a lovely day.


Best,

Quin